Here is episode thirty twoof season two of Rocket Lasso live! In these live streams I take questions about Cinema 4D and motion graphics from the live chat of YouTube and Twitch and attempt to answer as many as I can, the best I can. Want to catch a future stream live? Be sure to follow Rocket Lasso’s YouTube channel and Twitch channel.
Season Two Episode Thirty Two Scene Files Via Patreon
Blast off!
00:01:07 – Flocking (Dead end. Not sure what I was doing wrong!)
Reference
Vessel Studios
00:23:59 – Simple Glass Rig and Rocks to Blend in and Shatter it.
Reference
EvokedForm
00:47:57 – Rigging Dynamic Dreadlocks Hair! (Super fun!)
00:50:43 Good Sneeze.
01:03:30 – Quick Bowl of Spaghetti
01:07:37 – Could the Dreadlocks be Medusa snakes instead?
Rig some simple snakes with Joints, just then we copy it onto any Hair setup too!
We even make fuzzy snakes.
01:28:23 – Burn the Wood Surface
Model a snapped block of wood using Hair and Volume Builder. Then melt it using an external Smooth with Fields. Layer some fast materials in the Fusion Shader and using the very nice new Viewport features to get fast feedback. Lastly using a simple Xpresso driven Proximal to transition to a burned state!
Reference
Artist: Павел Шаркунов
Originally Aired August 19th, 2020
Rocket Lasso Live is a 2 hour live show where viewers ask questions about the 3D software Cinema 4D
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Music: http://www.ronaldjenkees.com/
Software used:
Cinema 4D S22
Get access to bonus streams, scene files, and more. https://www.patreon.com/RocketLasso
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