Here is episode twenty-nine of season two of Rocket Lasso live! In these live streams I take questions about Cinema 4D and motion graphics from the live chat of YouTube and Twitch and attempt to answer as many as I can, the best I can. Want to catch a future stream live? Be sure to follow Rocket Lasso’s YouTube channel and Twitch channel.
Season Two Episode Twenty Nine Scene Files Via Patreon
Blast off!
Making Simple Crowds
00:01:06 Using a few models from the Content Browser
Reference
Artist: Max Guther
Complex Camera Moves
00:16:16 NOT using Motion Camera, we build a rig that transitions between 3 different cameras, even adding smoothing, and shake.
Asking about Art Directed Vornonoi Cracks
00:48:18. I’ve actually got a full tutorial about that here!
Drive Animation with a Vertex Map
00:50:09 Use the Fruit Morph I made a while back, but drive it with a Vertex Map.
01:03:27 Time Remapping (Dynamics AND Keyframes)
Infinite Twisting Donut (No yarn, dynamics not working…)
01:18:25 Run into a lot of dynamics trouble sadly.
Reference
Artist: Zach Darren
Slow Motion Punch
01:39:24 We get WAY further than I think we’d be able to. Jiggle Deformer for the win!
Reference
Volume Modeling a Melty Blob
01:49:26 Run into a lot of dynamics trouble sadly.
Reference
Artist: Daniela Forti
02:07:35 (Continuing) Better Ways to Distribute Objects
Originally Aired July 29th 2020
Rocket Lasso Live is a 2 hour live show where viewers ask questions about the 3D software Cinema 4D
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Music: http://www.ronaldjenkees.com/
Software used:
Cinema 4D S22
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