Here is episode twenty-seven of season two of Rocket Lasso live! In these live streams I take questions about Cinema 4D and motion graphics from the live chat of YouTube and Twitch and attempt to answer as many as I can, the best I can. Want to catch a future stream live? Be sure to follow Rocket Lasso’s YouTube channel and Twitch channel.
Season Two Episode Twenty Seven scene files via Patreon
Blast off!
Flat Cutout Paper: Doing the Cutting
00:00:56 Complex Booles and Spline Masks. Some ideas, but we don’t go too deep.
Reference
Flocking Animation Using Cloners
00:27:53 Two Methods. Basic Dynamics, then with Fields!
Crystalline Shockwave Effect
01:06:35 Good old fashioned PolyFX and Effectors. Looks quite nice and there is a lot of potentials.
Reference
Studio: tendril
Dynamically Intertwining Splines
01:36:31 Neat use of a Tracer with Matrix objects. Use Fields to twist and wrap dynamic splines. A bit of a mess, but there’s something here…
Reference
Artist: Pixel
Originally Aired July 15th, 2020
Rocket Lasso Live is a 2 hour live show where viewers ask questions about the 3D software Cinema 4D
Follow!
www.Twitter.com/RocketLasso
www.Twitch.tv/rocketlasso
www.Instagram.com/RocketLasso
Music: http://www.ronaldjenkees.com/
Software used:
Cinema 4D S22
Get access to bonus streams, scene files, and more. https://www.patreon.com/RocketLasso
Speed Up Your Workflow with a Double-Click: RECALL by Rocket Lasso