Here is episode thirteen of season two of Rocket Lasso live! In these live streams I take questions about Cinema 4D and motion graphics from the live chat of YouTube and Twitch and attempt to answer as many as I can, the best I can. Want to catch a future stream live? Be sure to follow Rocket Lasso’s YouTube channel and Twitch channel.
Season Two Episode Thirteen scene files via Patreon
Blast off!
A Multi-layered Depth Map
00:00:36 A quick explorations of how to perhaps make a more complicated depth map. The reference is illustrated.
Reference
Artist: liqilongqqq
Move a Chunk of Clones Via the Movement of a Null.
00:21:00 Yup! Some very nice Inheritance Effector for this one.
Gear Ratio’d Car and Pistons
00:40:07 Cinema 4D Gear Spline, a bit of easy Xpresso, and a neat little splinemobile!
Workout Wheel
Artist – Oscar Pettersson
Bumps on Geometry
01:09:42 Little MoExtrude action.
Chocolate
Artist – Viktor Luzhnyi
Infinite LOOPING Vornonoi
01:15:25 Particles and building looping rigs.
Reference
Melting a Candle
01:33:37 We go off the rails and deep on this one! Very fun : )
Originally Aired April 1st, 2020
Rocket Lasso Live is a 2 hour live show where viewers ask questions about the 3D software Cinema 4D
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Music: http://www.ronaldjenkees.com/
Software used:
Cinema 4D R21
Get access to bonus streams, scene files, and more. https://www.patreon.com/RocketLasso
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