Rocket Lasso Live Season 1 Episode 9

Posted by Chris Schmidt on May 22nd, 2019
intermediate Rocket Lasso Live
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The ninth episode of Rocket Lasso live! In these live streams I take questions about Cinema 4D and motion graphics from the live chat of YouTube and Twitch and attempt to answer as many as I can, the best I can. Want to catch a future stream live? Be sure to follow Rocket Lasso’s YouTube channel and Twitch channel.

Season One Episode Ninth scene files via Patreon

Blast off!

Using Xpresso to detect intersection
00:00:35 Sticking an object onto a surface using Xpresso and Ray Casting!
Reference: Rig Test for projecting
Artist: renekuhn3d

Random Offset subdivisions animating around.
00:10:25 This one has been popping up quite a bit, I have an idea that works surprisingly well.
Artist: Tobias Lind

Making a dynamic camera rig.
00:25:07 Something I’ve been wanting to talk about for a while. Making a very controllable camera rig that will follow a dynamic object around.

Using Hair to create some wiggly noodles
00:46:08 We use hair to generate geometry that rises and falls with gravity.
Reference: And the third one for
Artist: vincentschwenk

Taking a bite out of a series of layers with Volumes
01:06:20 Proves somewhat tricky as Volumes were not behaving as I expected. Via a bunch of testing, we get the basics, and with a lot of smoothing get the texture effect I was hoping for.
Reference: In Perpetuity
Artist: emty01

Sketch & Toon, and how it layers on top of itself.
01:34:33 Sketch & Toon, and how it layers on top of itself.

Looping Warped Animation (Trippy!)
01:43:47 We travel inside some funky geometry to creating a looping animation! S&T

Jumping Jelly Beans! (Thumbnail)
02:05:26 We creating some dynamically jumping jelly beans using lots of Fields, fun one!

Originally Aired May 22nd, 2019

Rocket Lasso Live is a 2 hour live show where viewers ask questions about the 3D software Cinema 4D



Software used:
Cinema 4D R20

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