Rocket Lasso Live Season 1 Episode 6 RAPID FIRE!

Posted by Chris Schmidt on May 01st, 2019
intermediate Rocket Lasso Live
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The sixth episode of Rocket Lasso live! In these live streams I take questions about Cinema 4D and motion graphics from the live chat of YouTube and Twitch and attempt to answer as many as I can, the best I can. Want to catch a future stream live? Be sure to follow Rocket Lasso’s YouTube channel and Twitch channel.

Season One Episode Six scene files via Patreon

Blast off!

Funky Rotations
00:01:09 Another question based off a 0scar Pettersson animation. How to get accurate rolling from an odd object? Short answer? Dynamics!
Reference: Oscillating Oloid
Artist: 0scar Pettersson

Pixelated Morph & Shading
00:09:15 Following in jjjjjohn’s example we take some fruit I had already morphed in the past and shade and pixelize it! Fastest.Render.Ever.
Reference: Cactus
Artist: jjjjjohn Karel

Modeling a Wacom Pen Button
00:26:26 A bit’o’modeling. Some Subdivision Surface Weights too.

Inflating Pipes with Fields & Dynamics
00:37:33 MoSpline, softbody dynamics, a hint of Volumes, Fields & Vertex Maps! Some really fun inflating properties.
Reference: Jour 24
Artist: Fanny Rollot

Looping Hair with Gravity & Forces
01:10:54 Using Hair and Signal we drive some plant-esque hairs to settle quickly. Forces control the direction we want.
Reference: Another future Clock design
Artist: Ondrej Zunka

Linking Object to Dynamic Cloth
01:38:57 Two different styles here. One with Constraints, and one with Springs! The springs work surprisingly well.

Sorta breakdown of what would be needed to drive complex animation
02:03:07 Another Pasha animation! The artist created the effect with python, we break down how that might be conceptually done, as well as perhaps a way to do it without code.
Reference: Scaler_3
Artist: Pasha Ho

Modeling a BANANA!
02:12:30 Start with a cube. End up with a banana.

Originally Aired May 1st, 2019

Rocket Lasso Live is a 2 hour live show where viewers ask questions about the 3D software Cinema 4D



Software used:
Cinema 4D R20

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