Fields + Hair Cinema 4D Tutorial: Sea Anemone

Posted by Chris Schmidt on Oct 30th, 2020
Intermediate Tutorial
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Combining the power of Fields with Hair. Instead of just the raw info, I build a little scene with a fish and some sea anemone to demonstrate some ways of using Vertex Maps to control and color Hair inside of C4D! The power of Vertex Maps combined with Fields continues to be impressive.

Final scene files via Patreon


00:00:00 – Intro
00:01:22- What is already prepared (fish ‘model’/rock)
00:02:46- Adding simple looping movement to the fish
00:4:40- Using C4D Hair to build a sea anemone
00:9:47- Adding random moment to hair
00:13:34- Making Hair react to something moving nearby
00:24:14- Disco!
00:28:51- Adding depth to the environment
00:29:54- Adding more artist control to the setup
00:33:33- Using the same Vertex Map to generate color to the Hair
00:39:48- Making more than one with an adaptable rig
00:52:05- Creating a path for the fish to travel, novel way to create the spline. Plus rail spline!
01:07:49- Adding bubbles to the fish
01:16:20- Using visible lights to add more detail to the background.



Software used:
Cinema 4D S22

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